![]() ![]() It's reasonable for beholders to hole up in a cave by themselves and attack passing adventurers as a random encounter. ![]() This gives D&D DMs immense leeway with how they use beholders. The iconic D&D villain Xanathar functions perfectly well leading a thieves' guild that forces him to interact with other species daily. They don't have to exterminate all lesser beings on sight or refuse to work with others. ![]() In most cases, however, a D&D beholder can act cautiously, patiently, or even reasonably. The DM rolls dice to randomly determine which beam fires at a target, even when firing as a Legendary Action. D&D 5e makes this randomness one of the beholders' defining features. The DM chooses the beams it fires on its turn, but not those fired at creatures who start their turn close by. The D&D 3e beholder ups the ante by using all of its eye stalks instead of a selection of them.ĭ&D 4e is when the beholder first begins firing random eye stalks. Early versions of the beholder, such as in Greyhawk or AD&D 2e, don't mention randomness. In particular, they've become far more random and unpredictable, even for the DM. Mechanically, beholders have changed significantly over time. This has seen their lore explode from Dungeons & Dragons and AD&D First Edition, with AD&D 2e being responsible for the vast majority of their physiological and psychological quirks. They have gone from just another monster in Dungeons & Dragons' Greyhawk to adorning the front cover of D&D 5e's Monster Manual. It's unknown how beholders reached the Prime Material Plane from their home.īeholders have only increased in prominence throughout D&D's editions. Fellow Far Realm inhabitants include other D&D aberrations like Aboleths. They come from the Far Realm, a strange nonsensical dimension full of alien beings. Unlike most D&D monsters, beholders do not hail from the Prime Material Plane or any other plane around it. Many fights involving beholders, particularly between each other, come down to attempting to bite their enemies to death. But it also nullifies their own eye beams, their most versatile tool for killing foes. Their central eye projects an antimagic cone that shuts down most adventurers' most dangerous abilities. Xanathar's other notable quirk is his adoration for Sylgar, a goldfish he is singularly incapable of keeping alive.ĭespite the threat they present, beholders' iconic D&D weapons work against them. This is most prominent in the infamous Xanathar, a D&D beholder who runs a thieves' guild. Many of them are able to work with other races, even if they cannot accept anything other than a leadership position. RELATED: 10 Best D&D Monster Figurines Worth The Moneyīeholders are not completely solitary creatures, however. ![]()
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